|Just been trying more realistic stuff for kicks|
I am a 3D character artist based in Toronto, Ontario working as a rigger and modeller a Arc Productions. My greatest interest is to work on games. I have experience in all aspects of the game development process from programming to design. In the past I have worked on several game projects allowing me to implement this knowledge. As a character artist I am capable of concept work, modeling, UV mapping, texturing, rigging and animating. I have worked with Maya, Zbrush, 3Ds Max, 3dcoat, and Photoshop. I have also worked with several game engines including the CryEngine, the Unreal Development Kit and Unity.
I am always interested in new projects and ideas so feel free to message me for freelance requests.